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Dragun Empire

     TES T-Board
     The One T-Board
     Ramping Chip
      T-Chip Multi-Mode

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     DMT-Chip Muilti-Mode

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      T-Chip Multi-Mode

  Other Products

     Kingman Rock'n Grip
      T-Switch Micro-Switch
      Break-Beam Eyes
     Bounce-Beam Eyes


The Dragun/One T-Board
click here for printable version

Installation and User Manual Tutorial Video
JDMOTO's Setup Video (High Quality, 23mb)
High Quality
(29mb)
Low Quality (600k)

Installation of the board

Remove the screws holding the left handgrip cover on.

Unplug all the connectors located at the top of the control board.

Remove battery.

Unscrew the screws holding the control board in place.

Remove the original control board.

Insert The Dragun T-Board

Replace two mounting screw to secure the Dragun T-Board using the shorter eye board screws or the included spacers.

Plug the connectors in to the board (Power connector LAST). See Diagram.

Note: Plug labeled “VAL” is for Electropnuematic valve (T1/The One or Drallions/Dragunflys FRONT Valve).

Plug solenoid into “SOL” (not applicable if you only have an electro valve).

If the eye has been installed, plug the connector into the receptor located at the bottom of the T-Board.

Replace the handgrip cover.

Functionality

The Dragun/One T-Board operates similar to the stock control board. To turn the marker on, push and hold Button2 located on the lower part of the handle until the LED turns off. To turn off, push and hold until the LED turns off. If you are in SETUP mode, you must exit the SETUP mode to turn the marker off. To put in SAFETY mode, push and release the Button2 once. LED will be RED. To exit SAFETY mode, push and release Buttons, LED will turn GREEN. When you pull the trigger, the marker will fire once. Each time the trigger is pulled, the LED will turn OFF. When the trigger is released, the LED will turn back on. There is NO burst or full-auto mode on the Dragun T-board. If using the eye, the eye can be disabled AT ANY TIME by holding the trigger down for approx. two sec (default). The eye is disabled when the LED turns on while the trigger is still down. The Dwell will NOT be changed when disabling the eye. To re-active the eye, the marker must be turned off and back on.

NOTE1: It is recommended to remove the battery when play has completed for the day to prevent battery drain.

NOTE2: The Dragun T-Board has the large cylinder on the side, the One T-Board does not.

NOTE3: With the jumper removed, the SETUP mode is inaccessible. This is to prevent changing the settings in tournament play.

To change settings, restore defaults, or enter the Eye Alignment Tool:

Turn marker ON while holding in Button1 (the upper button). The LED will light until the marker “turns on”.

Continue to hold Button1 in; you can release Button2 (the lower button).

After one sec, the LED will blink once. Release Button1 now to enter the SETUP1 mode.

After another sec (two sec total) the LED will blink twice. Release Button1 now to enter the SETUP2 mode.

After another sec (three sec total) the LED will blink three times. Release Button1 now and the T-Board will be restored to its default settings.

After another sec (four sec total), the LED will turn on. You are now in the Eye Alignment Tool.

Release Button1.

To exit the Eye Alignment Tool, the marker must be turned off for 10 sec.

SETUP

The setup modes are broken into individual settings, Dwell, Debounce, etc. When you first enter the setting, it will NOT be changed. This is so you can go to the next setting without having to re-enter your setting. Once you pull the trigger once, the setting will be reset to its minimum. Every trigger pull after that will increment the setting a defined about. You can go to the next setting by clicking the upper button once. You can exit the setup mode by clicking the power button once. The setting after the last setting in SETUP1 is the first of SETUP2. The ON/OFF type settings (Eye Mode, Valve Disable, Valve Mode) alternate with trigger pulls, the LED will turn ON (setting Enabled) or OFF (setting Disabled). If you have an open bolt marker (i.e. TES, Black Dragun, T1, etc.), the T-Board will ignore all Close Bolt marker settings as long as you have DISABLED the Valve setting.

Definitions:

Dwell time the solenoid or electropnuematic valve is engaged.

Eye Delay delay from when the trigger is pulled to when the marker actually fires.

Debounce time the board waits for the trigger to stop bouncing. Low debounce will double fire.

Eye Disable Time time the trigger must be held in to disable the eye.

Eye Mode type of eye installed, Break or Bounce beam. If no eye is installed, set to Breakbeam.

Eye Installed if an eye is installed Enable, if not Disable. For Close Bolt markers only

Valve disables the 3-way front valve; OFF for NO VALVE, ON for VALVE.

Valve Mode Adjustable - valve is on for a set period of time (Valve Dwell)

Classic - valve is on as long as the trigger is pulled (like mechanical markers)

Valve Delay time from pull of trigger to engaging of front valve (3-way)

Valve Dwell time the valve is engaged. For Close Bolt markers only

Eye Valve Delay amount of time board waits before checking eye. For Close Bolt markers only

 

SETUP1

Default

Min (OFF)

Max (ON)

Increments

Dwell

5ms

2ms

100ms

1ms

Eye Delay

20ms

1ms

100ms

5ms

Debounce

5ms

1ms

100ms

1ms

EyeOff Tme

2sec

.25sec

20sec

.25sec

Eye Mode

Break

Break

Bounce

Brea/Boun

         

SETUP2

       

Eye Installed

Off

Off

On

ON/OFF

Valve

Off

Off

On

ON/OFF

Valve Mode

Classic

Classic

Adjust

Adj/Class

Valve Delay

15ms

2ms

100ms

1ms

Valve Dwell

30ms

20ms

100ms

1ms

ValveEyeDelay

30ms

20ms

100s

1ms

 

 

Example1: (TES, T1, ONE, Dragunfire, etc.)

Turn on the marker with Button1 held down until the LED blinks once,

release Button1.

Pull trigger three times (Dwell: 2+1+1ms), click Button1 (next setting),

click Button1 (next setting, Eye Delay unchanged),

pull trigger four times (Debounce: 1+1+1+1ms), click Button1 (next setting),

click Button1 (next setting, Eye Disable unchanged),

pull trigger once (Breakbeam, LED OFF),

click Button2 (exit Setup mode).

Marker is ready for play for an Open bolt marker with a 4ms Dwell, an unchanged Eye Delay, a 4ms Debounce, an unchanged Eye Disable, and Breakbeam eyes. All setting in SETUP2 will remain unchanged.

Example2: (Dragunfly, Drallion)

Turn on the marker with Button1 held down until the LED blinks once, release Button1.

Pull trigger four times (Dwell: 2+1+1+1ms), click Button1 (next setting),

click Button1 (next setting, Eye Delay unchanged),

pull trigger once (Debounce: 1ms), click Button1 (next setting),

pull trigger twice (Eye Disable: 0.25+0.25 sec), click Button1 (next setting),

pull trigger until LED is ON (Bouncebeam, LED ON), click Button1 (next setting),

pull trigger until LED is ON (Eye Installed), click Button1 (next setting),

pull trigger until LED is ON (Valve: ON), click Button1 (next setting),

pull trigger until LED is OFF (Valve Mode: Classic), click Button1 (next setting),

pull trigger five times (Valve Delay: 2+1+1+1+1ms), click Button1 (next setting),

pull trigger five times (Valve Eye Delay: 20+1+1+1+1ms),

click Button2 (exit Setup mode).

Marker is ready for play for a Closed Bolt Marker with a 5ms Dwell, an unchanged Eye Delay, a 1ms Debounce, a .5 sec Eye Disable, Bouncebeam eyes, Eyes installed, Front Valve in On, Classic valve mode, 6ms Valve Delay, an unchanged Valve Dwell, and a 25ms Valve Eye Delay.

Eye Sensitivity

To increase sensitivity, turn the POT at the lower left of the Dragun T-Board Counter-Clockwise (higher for Bouncebeam)

To decrease sensitivity, turn the POT at the lower left of the Dragun T-Board Clockwise (lower for Breakbeam).

Eye Alignment Tool

When in the Eye Alignment Tool, the LED will light up when the eye is properly aligned. If the eye is blocked or misaligned, the LED will NOT light. For Bouncebeam eyes, you must place a ball in the breach while testing. Press and hold Button2 for 2 sec to exit.