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The Drallion Ultra Chip

Installation of the Upgrade Chip (White Dot)

1. Unplug the battery and ensure the marker is turned to the SAFE position

2. Carefully remove the old chip but prying up one side of the chip slightly, and than the other side.

3. Continue alternating sides until it releases from the socket.

4. Alight the new chip so that the small dent is pointed TOWARD the PWR connector

5. Press the chip in firmly until it is completely seated.

Functionality

The Drallion T-Board function much like the stock board, however, the setting and LED functions are different. To turn on the marker, tap the power button (Lower button). As soon as the button is tapped, the LED will light RED for .5 sec, followed by the appropriate LED color for the mode you are in. The marker is now ON and in fire mode. The color of the LED will denote the mode that the marker is in (see below). To put the marker in Safety, tap the power button while marker is ON. The LED will flicker green quickly. To return to Fire state, tap the power button again. When the marker is turned "on", the saved settings are used. To turn off the marker, depress and hold the power button for 2 sec.

Note1: When you power up your marker for the first time after installing a new chip, the LED will cycles through the colors very quickly (Disco). This loads the default settings, and will only happen on the first bootup of your E-Blade T-board. 

Note2: The Jumper is the Tournament lock. Turn ON for tournament settings which will lockout changing modes and entering the setup. 

Shot Q’ing - If enabled, when the trigger is pulled and no ball is in the breech, the marker will wait up to .25 sec for a ball to enter the breech and will AUTOMATICALLY fire. This feature prevents “lost” shots because your fingers are faster than your hopper, and is still legal since it does not add shots. 

Force Semi Mode - If the trigger is pulled and held long enough (Force Semi Time), the marker is automatically set to semi mode and the eyes disabled. This is to guarantee the marker will function, regardless of the eye or mode.
Note: This feature is disabled on any mode that requires you to hold the trigger. (NXL, Nitro, Auto)

To disable/enable the eyes - push the Eye button (Upper button) until the LED turns RED (disabled, ROF capped), BLUE (disabled, Classic mode) or GREEN (enabled). When the eyes are disabled (RED), the marker is capped at 12bps, regardless of ROF setting. Classis mode (BLUE) of eyes disabled is uncapped.

Changing Modes of Fire
1. Hold down trigger and tap the POWER button at the same time with the marker OFF. The LED will DISCO, let go of the trigger after the LED cycles. You are now in the Modes Menu. 
2. Simply press the trigger and release to cycle through the modes. The colored flashed of the LED indicated which mode you are in... 

-Red/Red - NPPL Semi
-Red/Green - Reactive Trigger
-Red/Yellow - Millennium
-Yellow/Red - 3 Round Burst
-Yellow/Green - Full Auto
-Yellow/Yellow - Nitro
-Green/Red - PSP Ramping
-Green/Green - NXL Auto

3. Once you have selected the mode you want, tap the POWER button, the LEDs will cycle again to indicate that your setting has been saved. 
4. The marker has returned to Live Mode with your desired mode of fire.

Adjusting Setting
With the Drallion T-Board, you have full control over how your marker shoots. Below are the instructions for changing your settings. This may sound confusing at first, please read the sample below the chart. 

1. Press and HOLD the EYE button.
2. While holding the EYE button, tap the POWER button
3.

*After one sec, the LED will blink once. Release the Eye Button now to enter the SETUP1 mode.
*After another sec (two sec total) the LED will blink twice. Release the Eye Button now to enter the SETUP2 mode.
*After another sec (three sec total) the LED will blink twice. Release the Eye Button now to enter the SETUP3 mode.
*After another sec (four sec total) the LED will blink three times. Release the Eye Button now and the T-Board will be restored to its default settings.
*After another sec (five sec total), the LED will turn on. You are now in the Eye Alignment Tool.  
4. Once you are in your desired Setup Menu, the LED color will indicate which setting you are currently in. Pull the trigger X amount of times to set your setting. The first pull of the trigger sets the value at its minimum, each pull after that increments the value based on the chart below. 
5. Tap the EYE button to move on to the next setting. You can also ignore a setting and bypass to the next setting by not pulling the trigger, and just tap the EYE button till the LED indicates the setting you desire.  
6. When finished with your settings, you can tap the POWER button from any setting or Setup Menu to immeditaely exit. If you cycle through all the settings, the marker will automatically exit the Setup mode. 
7. The LEDs will cycle quickly to indicate your settings were saved.  

Setup 1

Default

Min(ON)

Max(OFF)

Incrmnts

Color

ROF

15

9

50

1 bps

Red

Dwell(SON)

5ms

2

256

.5ms

Green

Debounce

5ms

0

256

1ms

Yellow

Classic/Automatic

Auto

Auto

Classic

toggle

Red

Force Classic

2 sec

0.5

none

.5 sec

Green

Setup 2

         

Shot Q’ing

ON

ON

OFF

toggle

Red

After Nitro

Semi

n/a

n/a

cycle

Green

Trigger speed

5bps

5bps

None

1bps

Yellow

Trig pulls to ramp

4 pulls

2 pulls

256

1 pull

Red

Setup 3

         

CDEL

6ms

1ms

265

1ms

Green

CON

60

25

256

1ms

Yellow

CTO

250

0

256

10ms

Red

Eye Delay

10

0

256

1ms

Green

COFF

10

0

256

1ms

Yellow

Eye Type

Bounce

Bounce

Break

toggle

Red

Training

OFF

OFF

ON

toggle

Green

Setup 4

         

Restore Default

n/a

n/a

n/a

n/a

n/a

Setup 5

         

Eye Alignment

n/a

n/a

n/a

n/a

Green

 

Setup1

ROF - Firing speed of the marker - Min. 9bps -
Dwell - Time the firing Solenoid is on - Min. 0ms - Increments 1ms
Debounce - Debounce of trigger - Min. 2ms - Increments 1ms
Auto/Classic - Auto mode uses the eye to close the bolt - Classic closes the bolt when you release the trigger.

Force Classic - Time needed to force marker into classic mode. this guarantees your maker will function if your eye fail. - Min. Disabled - Increments 0.5 sec.

Setup2

Shot Q’ing - If the trigger is pulled and no ball is in the breach, the marker will wait for up to ¼ sec for a ball to enter the breach and then will AUTOMATICALLY fire.
After Nitro - The LED will blink the color of the switched mode. Pull the trigger to cycle the modes. 
ABS - On first trigger pull, ABS is disabled, after that, each trigger pull will increment the ABS 1ms
Trigger Speed - Minimum Trigger pull speed to activate ramping. I.E. 5bps
Trig pulls to ramp - number of trigger pulls needed to start ramping.

Setup3

CDEL - Cocking Solenoid Delay Time: After the hammer has been released, time is needed to allow the hammer to open the valve, and for the ball to leave the barrel completely before the bolt opens. That is the CDEL. If the CDEL is too short, blow back up the feed tube is the result, if it is too long, it needlessly slows down the cycle of the gun..

CON - Cocking Solenoid On Time. This setting determines how long the cocking solenoid will channel air to the front of the ram, to open the breach. If the CON time is too low, either the gun won't load paint, or it will chop. This is the setting that is over ridden by the eye in the breach when it is turned on.

CTO - Cocking Solenoid Time Out. This setting is the longest delay that the bolt will stay open when the eye is turned on. If the eye detects a ball in the feed tube, it will close immediately. If the eye does not detect a ball, then the bolt will stay open till the CTO ends.. 

Eye Delay - Delay to allow the ball to drop completely into the chamber before the bolt closes. 

COFF - Cocking Solenoid Off Time. This setting controls the minimum amount of time the cocking solenoid directs air to the back of the ram, to close the breach. If the COFF time is too low, the bolt won't close completely after each shot. This can cause shoot down when the gun is firing quickly because the air port in the bolt will not be aligned with the air port in the body, causing a drop in velocity. Worst case, this can cause balls to break in the barrel, because they are smashing into each other.

Eye Type - Bouncebeam or Breakbeam eye type avail.

Training - Marker will function normally, but will not fire.

Setup4 - restores default factory settings

 

Eye Alignment Tool

When in the Eye Alignment Tool, the LED will light up when the eye is properly aligned. If the eye is blocked or misaligned, the LED will NOT light. This tool is used to verify that your eyes are clean and functioning.