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     E-Blade T-Board

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The E-Blade T-Board

Installation of the E-Blade T-Board

Remove the screws holding the handgrip cover on.

Unplug all the connectors located at the top of the control board.

Remove battery.

Unscrew the screws holding the control board in place.

Remove the original control board.

Insert The E-Blade T-Board

Replace the mounting screws to secure the E-Blade T-Board.

Plug the connectors in to the board (Power connector LAST).

Note: Plug labeled “VAL” is for Electropnuematic valve (Recocking valve).

Plug firing solenoid into “SOL”.

Replace the handgrip cover.

Functionality

The E-Blade T-Board function much like the stock board, however, the setting and LED functions are different. To turn on the marker, tap the power button (middle button oof the stock three). As soon as the button is tapped, the LED will light RED for .5 sec, followed by the appropriate LED color for the mode you are in. The marker is now ON and in fire mode. The color of the LED will denote the mode that the marker is in (see below). To put the marker in Safety, tap the power button while Live. The LED will flicker green quickly. To return to Fire state, tap the power button again. When the marker is turned "on", the saved settings are used. To turn off the marker, depress and hold the power button for 2 sec.

Note1: When you power up your marker for the first time after installing a new chip, the LED will cycles through the colors very quickly (Disco). This loads the default settings, and will only happen on the first bootup of your E-Blade T-board. 

Note2: DIP switch 1 is a 15bps lock. When ON, all modes affected by ROF (not Semi or RT) will be set to 15bs. But you can still change settings and enter the setup. 

Note3: DIP switch 2 is the Tournament lock. Turn ON for tournament settings which will lockout changing modes and entering the setup. 

Shot Q’ing - If enabled, when the trigger is pulled and no ball is in the breech, the marker will wait up to .25 sec for a ball to enter the breech and will AUTOMATICALLY fire. This feature prevents “lost” shots because your fingers are faster than your hopper, and is still legal since it does not add shots. 

Force Semi Mode - If the trigger is pulled and held long enough (Force Semi Time), the marker is automatically set to semi mode and the eyes disabled. This is to guarantee the marker will function, regardless of the eye or mode.
Note: This feature is disabled on any mode that requires you to hold the trigger. (NXL, Nitro, Auto)

To disable/enable the eyes - push the Eye button (Lowest button) until the LED turns RED (disabled, ROF capped), BLUE (disabled, Classic mode) or GREEN (enabled). When the eyes are disabled (RED), the marker is capped at 12bps, regardless of ROF setting. Classis mode (BLUE) of eyes disabled is uncapped.

Changing Modes of Fire
1. Hold down trigger and tap the ON button at the same time with the marker OFF. The LED will DISCO, let go of the trigger after the LED cycles. You are now in the Modes Menu. 
2. Simply press the trigger to cycle through the modes. The color of the LED indicated which mode you are in... 

-Red - NPPL Semi
-Green - Reactive Trigger
-Blue - 3 Round Burst
-White - Full Auto
-Red - CFOA (Capped semi)
-Purple - Nitro
-Yellow - PSP Ramping
-Teal - NXL Auto

3. Once you have selected the mode you want, tap the ON button, the LEDs will cycle again to indicate that your setting has been saved. 
4. The marker has returned to Live Mode with your desired mode of fire.

Adjusting Setting
With the E-Blade T-Board, you have full control over how your marker shoots. Below are the instructions for changing your settings. This may sound confusing at first, please read the sample below the chart. 

1. Press and HOLD the EYE button.
2. While holding the EYE button, tap the POWER button
3. Continue to hold the EYE button, the LED will flash red once, pause, then flash once again. At this time you can let go of the EYE button and you are now in Setup1 (Reference Chart Below). IF you continue to hold the EYE button after the first LED blink, and the second LED blink, it will then blink twice together. If you let go, this will bypass Setup1 and bring you straight to Setup 2. If you hold the EYE button until the LED blinks 4 times together and release the EYE button, this will restore the DMT default settings. 
4. Once you are in your desired Setup Menu, the LED color will indicate which setting you are currently in. Pull the trigger X amount of times to set your setting. The first pull of the trigger sets the value at its minimum, each pull after that increments the value based on the chart below. 
5. Tap the EYE button to move on to the next setting. You can also ignore a setting and bypass to the next setting by not pulling the trigger, and just tap the EYE button till the LED indicates the setting you desire.  
6. When finished with your settings, you can tap the POWER button to enter Live mode, from any setting or Setup Menu. If you cycle through all the settings, the marker will automatically exit the menu, and enter live mode. 
7. The LEDs will cycle quickly to indicate your settings were saved.  

Setup 1

Default

Min(ON)

Max(OFF)

Incrmnts

Color

ROF

15

9

50

1 bps

Red

Dwell(SON)

5ms

2

256

.5ms

Green

Debounce

5ms

0

256

1ms

Blue

Classic/Automatic

Auto

Auto

Classic

toggle

White

Force Classic

2 sec

0.5

none

.5 sec

Teal

Setup 2

         

Shot Q’ing

ON

ON

OFF

toggle

Yellow

After Nitro

Semi

n/a

n/a

cycle

Purple

Trigger speed

5bps

5bps

None

1bps

Green

Trig pulls to ramp

4 pulls

2 pulls

256

1 pull

Blue

Setup 3

         

CDEL

6ms

1ms

265

1ms

White

CON

60

25

256

1ms

Teal

CTO

250

0

256

10ms

Yellow

Eye Delay

10

0

256

1ms

Blue

COFF

10

0

256

1ms

Purple

Eye Type

Bounce

Bounce

Break

toggle

Red

Training

OFF

OFF

ON

toggle

Green

Setup 4

         

Restore Default

n/a

n/a

n/a

n/a

n/a

Setup 5

         

Eye Alignment

n/a

n/a

n/a

n/a

Red

 

Setup1

ROF - Firing speed of the marker - Min. 9bps -
Dwell - Time the firing Solenoid is on - Min. 0ms - Increments 1ms
Debounce - Debounce of trigger - Min. 2ms - Increments 1ms
Auto/Classic - Auto mode uses the eye to close the bolt - Classic closes the bolt when you release the trigger.

Force Classic - Time needed to force marker into classic mode. this guarentees your maker will function if your eye fail. - Min. Disabled - Increments 0.5 sec.

Setup2

Shot Q’ing - If the trigger is pulled and no ball is in the breach, the marker will wait for up to ¼ sec for a ball to enter the breach and then will AUTOMATICALLY fire.
After Nitro - The LED will blink Purple followed by the color of the switched mode. Pull the trigger to cycle the modes. 
ABS - On first trigger pull, ABS is disabled, after that, each trigger pull will increment the ABS 1ms
Trigger Speed - Minumum Trigger pull speed to activate ramping. I.E. 5bps
Trig pulls to ramp - number of trigger pulls needed to start ramping.

Setup3

CDEL - Cocking Solenoid Delay Time: After the hammer has been released, time is needed to allow the hammer to open the valve, and for the ball to leave the barrel completely before the bolt opens. That is the CDEL. If the CDEL is too short, blow back up the feed tube is the result, if it is too long, it needlessly slows down the cycle of the gun..
CON - Cocking Solenoid On Time. This setting determines how long the cocking solenoid will channel air to the front of the ram, to open the breach. If the CON time is too low, the gun not recock. If its too long, you will lower your max ROF. It should only be high enough to recock the marker everytime.
CTO - Cocking Solenoid Time Out. This setting is the longest delay that the bolt will stay open when the eye is turned on. If the eye detects a ball in the feed tube, it will close immediately. If the eye does not detect a ball, then the bolt will stay open till the CTO ends.. 
Eye Delay - Delay to allow the ball to drop completely into the chamber before the bolt closes. 
COFF - Cocking Solenoid Off Time. This setting controls the minimum amount of time the cocking solenoid directs air to the back of the ram, to close the breach. If the COFF time is too low, the bolt won't close completely after each shot. This can cause shoot down when the gun is firing quickly because the air port in the bolt will not be aligned with the air port in the body, causing a drop in velocity. Worst case, this can cause balls to break in the barrel, because they are smashing into each other.
Eye Type - Bouncebeam or Breakbeam eye type avail.
Training - Marker will function normally, but will not fire.

Setup4 - restores default factory settings

 

Eye Alignment Tool

When in the Eye Alignment Tool, the LED will light up when the eye is properly aligned. If the eye is blocked or misaligned, the LED will NOT light. this tool is used to verify that your eyes are clean and functioning.